Leaue Of Legends

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Ob du solo oder kooperativ mit Freunden spielst, League of Legends ist ein wettkampforientiertes, rasantes Action-Strategiespiel für alle, die sich ihre Siege mit. League of Legends ist ein von Riot Games entwickeltes Computerspiel, das am Oktober für Windows und macOS veröffentlicht wurde. Es erschien als Free-to-play-MOBA. Das Spiel wurde von ca. Millionen Spielern monatlich gespielt. League of Legends für den Westeuropa-Server herunterladen und installieren. Jetzt komplett kostenlos spielen. League of Legends (kurz: LoL oder einfach League) ist ein von Riot Games entwickeltes Computerspiel, das am Oktober für Windows und macOS. Willkommen beim Riot-Support. Wie können wir dir helfen? Support für League of Legends · Support für Legends of Runeterra · Support für Teamfight Tactics.

Leaue Of Legends

Willkommen im League of Legends Wiki, dem Wiki über League of Legends das jeder editieren kann! Zur Zeit haben wir rund Seiten über das Free-to-play. Wards, Items, Runen. An und für sich klingt das schonmal ein bisschen kompliziert - und wie man sich denken kann, bietet League of Legends nicht den​. League of Legends - Collector's Pack - Kostenloser Versand ab 29€. Jetzt bei wantsl.co bestellen! League of Legends Support. Da wir unsere Kapazitäten aufgrund der aktuellen Umstände rund um COVID verringert haben, kann es länger dauern, bis. Wards, Items, Runen. An und für sich klingt das schonmal ein bisschen kompliziert - und wie man sich denken kann, bietet League of Legends nicht den​. League of Legends - Collector's Pack - Kostenloser Versand ab 29€. Jetzt bei wantsl.co bestellen! Willkommen im League of Legends Wiki, dem Wiki über League of Legends das jeder editieren kann! Zur Zeit haben wir rund Seiten über das Free-to-play. Spielbank Westfalen der https://wantsl.co/online-casino-no-deposit-bonus-keep-winnings/spielsucht-hilfe-mgnchengladbach.php Jedoch gibt es Champions mit Ausnahmen, zum Beispiel der Champion Udyrder keine Ulti hat, sondern vier normale Fähigkeiten, die je bis zu sechsmal verbessert werden können, allerdings sind nur insgesamt 18 Verbesserungen möglich. Für die Klassenbeförderung sind 3 von 5 Spielen zu gewinnen. WindowsmacOS. In: metacritic. Februar englisch. Die Mini-Map in League of Legends. Leaue Of Legends

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Nexus Belagerung ist ein auf Runden basierter Spielmodus, der beide Teams im Wechsel den jeweils gegnerischen Nexus angreifen lässt. In: metacritic. Oktober , abgerufen am As for the individual disciplines, AD and AP are the main stats for physical and magical attackers respectively but stacking too much of these without itemizing for the 3 Poker Slots - - Bonus Video Online Spiele Deluxe Hands stats is usually just click for source bad idea. Early-Bird Cameo : The remade Baron Nashor made his first appearance in the A Twist of Fate cinematic, over https://wantsl.co/slots-casino-online/bildplus-kostenlos-lesen.php year and a half before he finally made it into the game in the Summoner's Rift update. Counter Logic Gaming vs. Master Yi in particular has suffered from this, but has flashes of his original memories. Conlang : While not the most extensively developed, the Vastaya have several, all unrelated to typical Leaue Of Legends languages. These can also be deployed onto the battlefield at any time in the game by Profiboxer Gehalt the Banner of Command item on a siege minion and prior to the item's introduction the summoner spell Promote had the same purpose. There's also true damage, which cannot be mitigated by Armor or Magic Resist, and can only be combated through having more health. Eyepatch of Power : Some champions and skins.

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Tv Tips Jack In der Auswahlphase können alle Spieler eines Teams über den zu spielenden Champion abstimmen. Stelle ein Team aus Champions zusammen, die für dich kämpfen. Dies wurde in der neunten Saison geändert. Der Spielmodus war erstmals beim Winterfreunde Event spielbar und wurde in die Spielmodus Rotation Beste Spielothek in Negenmark finden. Juli zusammen! Skaliert mit der Championstufe und kann durch Gegenstände und Runen erhöht werden. In Teamfights fehlt ihnen jedoch der Schaden, wodurch sie eng mit den verbündeten Schützen oder Magiern zusammenarbeiten müssen.
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Championship Pointsdie fortan über die Qualifikation zur World Championship entscheidet. Dies kann in Form von Flächenschaden oder als Schaden gegen einzelne Ziele sein. Erstveröffent- lichung. Februar amerikanisches Englisch. Temporäre Spielmodi wurden meist nur einmal von Riot für kurze Zeit freigeschaltet. Nexus Belagerung ist ein auf Runden basierter Spielmodus, der beide Beste Spielothek in Sarn finden im Wechsel den jeweils gegnerischen Nexus angreifen lässt. Oktober für Windows und macOS veröffentlicht wurde.

Artifact Title : Double Subverted , in that while the in-universe organization of the League of Legends has been retconned, it could be considered that the game itself is a league of actual legends, with many characters since the retcon either being ethereal beings who couldn't possibly be restrained if the League had still existed such as Bard or Kindred, or Folk Heroes given flesh for combat such as Kled or Braum.

The bots on Beginner are notoriously poor players, running into towers without minions and rarely going back for more health.

This is however justified given how they still regularly beat new players. The Intermediate bots, on the other hand, are a whole order of magnitude more difficult, ganking weak champions and making much better use of their abilities — and yet they still make stupid decisions like chasing "weakened" champions all across the map while their lane stays wide-open.

Ascended Meme : As to be expected for a regularly-updating game by a development team that regularly interacts with the community, many. See the Memes page for more.

It's otherwise more beneficial to keep the lane relatively even by only finishing off minions, or "last-hitting", since this maximizes gold gained versus distance pushed.

Learning where and when to push the lane is an integral part of coming to understand the game and improving.

Awesome, but Impractical : A number of things. Snowballing items that require you to get kills, cheesy champion strategies that rely on bewilderment and brute force, as well as a certain number of champions depending on where you play them.

Back from the Dead : Everyone respawns after death for sometime. As it likely gave your enemies time and extra gold over you, it will eventually get to a point where a dead team's buildings and base should logically be razed by the other side before they can respawn.

The time it takes to respawn slowly progresses as the game increases. There's also the item Guardian Angel, which gives you a second chance by reviving you after a short stasis time with a little less than half of your health.

A number of champions invoke this as well, either in game or in lore. See the character page for details. Badass Adorable : Yordles in general, as well as a number of other absolutely cute champions.

Badass Boast : C'mon; how could this not be invoked? Almost every champion uses a Badass Boast as their taunt, or as a statement after achieving a killing spree.

Badass Normal : While a lot of champions use magic or have magically-enhanced abilities, just as many stick to weapons or barehanded fighting.

Works perfectly fine. Badass Pacifist : Many Controller champions do very little damage themselves, but make their allies much stronger.

Bash Brothers : A few champions achieve this with their lore-friends, and often have ingame dialogue to lampshade this. Battle Couple : A few champions are in romantic relationships with each other and fight alongside each other in the lore.

They can also be made to fight against each other on the Rift. For years Lucian was only one of these in his backstory , but his wife Senna was restored to life in and they're resumed their former relationship and job as monster hunters.

Ashe and Tryndamere are a married couple, and although it was at least initially a political marriage to help Ashe unite the Freljord, it's been confirmed that they do actually care for each other.

Subverted with the game's most prominently- shipped couple, Garen and Katarina , who actually would be more likely to fight against each other , but meet up for dinner dates in secret after dark.

Varus is actually a Fusion Dance of a gay couple, a pair of Ionian hunter-warriors called Kai and Valmar, combined into one body which they share with the Darkin Varus that possesses their bow.

This proceeded to be parodied, many times, by other champions. Beach Episode : The gist of the Pool Party skin series. Better to Die than Be Killed : Because being killed by enemy towers or minions without the aid of enemy champions does not reward their team with gold, some players who have pushed too far down a lane and see a large gank approaching will "deny themselves" by intentionally rushing towards the enemy nexus through multiple towers, hoping they will die to towers before the enemy team can reach them and thus avoid providing the enemy team with valuable gold and experience.

This tactic is surprisingly common in ARAM mode, where you'll often find players on long kill-streaks without dying diving into towers for the same principle as above, but also to purchase items, as in ARAM there is no recalling or returning to the shop until you die.

Beware the Nice Ones : Most Yordles, as well as number of sincerely kind champions who also kick ass.

Bizarre Sexual Dimorphism : Mild case with the Yordles. From the champions we're shown, female Yordles are always blue-furred with white hair Tristana, Poppy , while male Yordles vary from having tan fur Corki , tan fur and blonde hair Heimerdinger , to looking like anthropomorphic hamsters Kennen, Teemo, Rumble.

This is mostly to pin on them originally being two races Meglings and Yordles that were Retconned into one, and later designs tend to downplay this trope.

Bladder of Steel : Players might need one for this game. Depending on circumstances, a match can last for more than an hour, and sanctions may be imposed for going AFK.

Bloodless Carnage : Despite all the shooting, smashing, stabbing, and slicing, there's no visible injuries or blood spilled the vast majority of the time.

Constantly zig-zagged in the cinematic videos— played straight in "A Twist of Fate" , where even as where Garen rams his sword through Tryndamere's stomach and out his back , there's nothing more than a small smear of blood on the blade.

Completely averted to startling levels in "A New Dawn" where Leona bleeds all over the place when Darius drives his axe into her body, Draven gets ripped to shreds by Rengar, and Graves' stomach is soaked in blood after a hit from Nautilus' massive anchor apparently snaps his spine.

Then Played Straight again in future cinematics, including Kled's reveal video, which takes place in the middle of a violent battle, and while a tooth and saliva can be seen flying out of a poor sap's mouth, not a single speck of blood can be seen.

Boring, but Practical : An extreme number of tactics, such as warding providing invaluable foresight and vision , last-hitting gotta get that gold , and the general optimal team compositions of the meta.

Bribing Your Way to Victory : Despite there being plenty of things to spend money on, very much Averted.

While it's certainly faster to gain the unlockable champions by forking over cash, you can also gain them via "Blue Essence", which is awarded along with EXP after leveling up after certain games.

While there are things you can only buy with money, they are either 1 purely cosmetic skins for your champions, or 2 "Boosts" which double your EXP gain for a set period of time.

Ten champions, rotated weekly, are free to play at any time. It's perfectly viable to do some playtesting and then purchase only the ones you like or, for a Self-Imposed Challenge , play only whoever's available right now.

Button Mashing : Several champions has one or more skills with very low cooldown, or skills that allow them to reduce the cooldown, or buy items that reduce cooldown, and even some champions have low-cooldown skills that don't need to be aimed.

To say nothing about the URF mode Buxom Is Better : Early on in the game's life, this was present for a lot of female champions. It was repeatedly explained that being subtler used to not work for the game engine, as long, elegant hair and massive breasts made it easy to distinguish a male character from female, and attempts from this era to be more modest such as Riven or Quinn proved them to be correct.

Nowadays, they have much better graphics and technology available, so they don't need to rely on the tactic anymore with newer female champions like Jinx, Kalista, and Taliyah.

Tropes C-D. The vicious cycle is that the more kills that you give to an opponent, the more gold and EXP they get, so the next kill is easier, etc.

Mundo, and Zac. Soraka and Olaf have regular Mana Meter , but have one of their abilities cost health in Soraka's case, in addition to mana.

Cast of Snowflakes : In addition to each champion having a very different physical appearance, they each perform a very unique role in team compositions, at least in theory.

Catchphrase : In nearly every Champion Spotlight since Yorick as well as many times he shoutcasts games or in other League-related videos , Phreak makes it a point to use the phrase "tons of damage.

Chain Lightning : The Statikk Shiv item causes lightning to shoot out from the target of your next basic attack, chaining onto nearby enemies, making it very effective for clearing waves of minions.

Changing Gameplay Priorities : When you first start playing, the focus is very heavily on offense, causing the whole game to be a blindingly fast damage contest.

This makes "pub stomper" champions like Lee Sin and Master Yi ungodly powerful, and heavily snowballing champions like Katarina and Akali can be very hard to stop.

As players learn more about how items work and how to use crowd control, however, the game becomes much more about solid defenses, teamwork and utility.

Suddenly champions with highly variable kits are more important than champions who simply do a bucket of damage. Chekhov's Gun : Many game elements, in the past, were briefly mentioned or hinted in the lore before becoming a greater part of the game.

It sat for a while, but years later, the lore cemented the Ruined King as the man who cursed the Shadow Isles.

Chekhovs Gun Man : A few champions get mentioned in lore or offhandedly long before making their appearance in game. Child Soldiers : Many characters you can play as are quite young.

Lux and Ezreal are teenagers, and Annie and Gnar are younger than 8 or so. In-universe, Demacia requires a three-year military service from all of its citizens, and if you're like Lux, you could start this service at a young age if you have enough potential and the situation is dire enough.

Close-Range Combatant : Any melee champion, really. Despite their power being roughly the same to ranged champions that act as carries, being in close-range combat for them is often a very pressuring choice; they either move in to kill for sure, or they move in to eat a healthy enemy team's crowd control and die before they can even touch anything.

You will lose the game if you can't get them. See Level Grinding. Some are less focused on this than others. Colorblind Mode : There's a colorblind mode intended for players with deuteranopia which has received actual use from regular players who prefer it.

It changes allied health bars from green to blue, makes certain red effects yellow and green effects blue, and changes particle colors slightly.

Combat and Support : A fundamental of team composition. Combat: Fighters, slayers, mages, and marksmen.

Support: Controllers and tanks though most do at least decent damage too. Combat by Champion : The original idea behind the game and the lore.

Since the retcon, the game we play is non-canon fun , and this trope hasn't been invoked in it since.

Somewhat inevitable considering the game's reputation of Fanservice. Combos : The caster-type champions. Comeback Mechanic : Shutting down an enemy champion with three or more kills nets the killer s an extra gold bounty and dying several times in a row without getting kills or assists keeps lowering the gold the enemy gets.

Both of these, though somewhat small as benefits, help losing teams out and may prevent the Unstable Equilibrium from irrevocably favoring the winning side.

Commonality Connection : Used to be invoked in the lore, not so much anymore since the retcon made the lore much more realistic and champions mostly don't know any from outside their respective countries.

The Computer Is a Cheating Bastard : CPU Champions receive significant bonus gold above and beyond the kills and the minion farm they have, so even when far behind in the game, they can often match players item-wise.

They also have reduced death timers and some other minor perks. Of course, all of this doesn't prevent humans from effortlessly curbstomping them; this is a compensation for the AI's deficiencies.

Some of the minor perks include: Complete map awareness , with the most blatant example being them hitting the player inside a brush with targeted abilities, despite having nothing in said brush that would reveal what's inside.

They can also do this with in a Fog of war area, launching a skillshot that they would, logically, have no reason to know a champion was there to be aimed at.

Strangely, only some bots Lux and Zilean especially do this regularly and others Ashe, Ezreal, Karthus only with certain skills, making it inconsistent but frustrating.

Flawless coordination during teamfights. Bots rarely, if ever, waste their hard CC abilities by blowing them all on their primary target, instead managing to keep the hapless target locked down for quite a while.

Bots will also always clutch heal their teammates or otherwise prevent you from killing them far better than any team of players could be expected to do.

Inhuman reaction time. Expect most bots to practically pull off the FPS-equivalent of a degree no-scope when it comes to skill-shots the instant you're spotted.

The computer players also know that you're targeting them the very instant that you click on them, which makes for some infuriating lane dancing in the early game.

They can also flawlessly dodge any skillshot as long as it's possible to dodge it; if you hit a bot with a long-ranged skillshot it's because it let you hit it although since bot AI doesn't go any higher than "Intermediate" they will let you hit them quite often.

Conlang : While not the most extensively developed, the Vastaya have several, all unrelated to typical human languages. Xayah and Rakan of the Lhotan tribe occasionally speak in a dialect called "Baraashi" with its own set of grammatical rules , though it doesn't have a ton of vocabulary as of now.

Conscription : Demacia requires at least three years of military service for all citizens, and Noxus has a mandatory service of six years, requiring being in active military reserves until too old, and a compulsory draft that may affect any citizen, regardless of age and sex, when the Noxian High Command sees it necessary.

Conservation of Ninjutsu : Used to be invoked by Shen, Kennen, Akali, and Zed; if they were in the same game, each ninja for sport -1 health for each other ninja.

Eventually removed when the lore got more serious instead of campy. Conspicuously Selective Perception : A game mechanic — the minions in the lanes will attack enemy champions if said enemy champion s attacks one of their allied champions.

But only if they attack , as in by the method of "autoattacking". So, using only the abilities of the champion that one is playing as that does not utilize their autoattack allows a player to damage the enemy champions while their allied minions won't care at all.

Avoid autoattacking the enemy champion if there are many minions nearby, and make sure the times you do autoattack an enemy champion have a superior payoff from the damage you'll take from those minions.

The towers do the same. In fact, they will conspicuously avoid enemy champions, picking off the minions first - until you target or do any damage to an enemy champion.

Get careless with abilities like lasting poisons Teemo, Twitch, or Singed or multi-hit items and abilities Ravenous Hydra, Ruunan's Hurricane, Cho'Gath's spikes , and you can suddenly find yourself coming under heavy assault with no idea how it happened.

Various champions also have additional cooldown mechanics tied into their skills, oftentimes assassins refreshing an ability on a kill.

Cool Sword : There is a mundane Long Sword item to buy, but the rest of the sword items in the game definitely qualify.

Many champions wield impressive swords as well. Crack Defeat : There have been matches where one team is dominating then after a few minutes starts getting sloppy and the other team wins.

Backdooring can be defined as that: a champion with high attack and movement speed will target unguarded towers, take them out, and then retreat.

It's a bit unnerving to decisively win a fight 5v4 then realize that in that time the last enemy was busy taking out a tower or three unnoticed.

Crippling Overspecialization : Stacking one stat in this game will generally just make you extremely vulnerable or easily countered.

Only a very few amount of champions have a gameplay style that encourages getting only one stat until you might as well upgrade to other items that give more in addition to them.

It is possible to force the enemy team to overspecialize. Pick an assassin or nuker and have a good early game to the point where the enemy is forced to buy resistance items specifically to counter you.

While this leaves you fairly useless, the entire enemy team is now hundreds of gold behind or you could single out the one person that didn't buy resistances yet.

Critical Existence Failure : You can pretty much do the same things at low health as you can at max health. Zigzagged with a few champions who get 'tired' animations when at low health or when slowed.

It looks like they're struggling, but it doesn't effect the performance unless it's an actual gameplay mechanic.

Critical Hit Class : In theory, you can build any of the champions this way. In practice however, it's not always the smartest thing to do, since abilities don't usually have the possibility to score a critical strike like autoattacks do Although some do.

Marksman characters, though, revolve around Critical Hits, since their safety at range and allies defending them typically means they can rack up multiple critical strikes from a safe distance.

Crutch Character vs. Magikarp Power : Most champions can be classified in terms of where they fall on the bully-carry spectrum. Those on the "bully" side are very strong on early game but become useless coming late game, and those on the "carry" side are the opposite: very weak on early game, but after enough gold grinding and the chance to nail some kills they become unstoppable powerhouses.

Competent bully players will capitalize on their early game strength to prevent the enemy laner from becoming strong and outscaling them, whereas competent carry players will play defensively, hold out against the enemy champion, and try their best to grind the gold required to scale into late game.

It's something that can befall any Yordle if left in isolation for long enough. Cutscene Power to the Max : Used extensively in the Just for Fun cinematics that are essentially cinematic depictions of the game we play, as opposed to events in the lore.

See the cinematic A New Dawn for a major example. Damn You, Muscle Memory! Similarly, getting used to certain configurations for item hotkeys especially with the addition of Trinkets can lead to screw-ups like hitting "4" to place a ward and accidentally using your Blink Dagger prematurely.

Darker and Edgier : The lore, and game as a whole, became this as it grew and matured. Originally, League was just a fun game with campy characters, pop culture references, and enough Fanservice to bleed the nose of the Pope.

When Riot decided to start over with the lore and make a clean slate, things changed. Blatant Fanservice, while still continues in fun skins, was toned down in base champion appearances.

Pop culture references became limited to in-game jokes, and newer champions started acting in much more serious and complex ways.

Compare older champions who haven't been updated yet to one released or updated since the retcon, and the divide is really noticeable.

Death Is Cheap : Zig-zags in a lot of ways. Dying in League is relatively forgiving when compared to Defense of the Ancients: All-Stars and Heroes of Newerth for one, you don't lose gold from doing so , and dying early in the first ten minutes of a game can actually send you to the fountain faster than a regular recall.

However, you give your enemy precious gold if they kill you execution from neutral obstacles is a different matter, see Better to Die than Be Killed , and as the game goes on, it can take you up to a full minute before you can respawn, leaving you utterly worthless for a not-insignificant amount of time.

Also played with diegetically. Later champions tend to have unique lines for respawning, usually acknowledging the fact that they died, but never really questioning it or the fact they were resurrected beyond that.

Nunu : Did we just die, Willump? Willump grunts Let's do it again! Tropes E-F. Early-Bird Cameo : The remade Baron Nashor made his first appearance in the A Twist of Fate cinematic, over a year and a half before he finally made it into the game in the Summoner's Rift update.

A few champions are presented in the lore as secondary characters before being introduced as full champions; see Chekhovs Gun Man above.

Early Installment Weirdness : As time goes by, League of Legends becomes more and more modern and pretty to look at. This makes older champions stand out with less polygons in their models or outdated mechanics in their abilities.

Riot often talks about messy "spaghetti code" hidden in older champions, relics from a time before they had the expertise and technology they do now.

They've taken to giving champions significant updates, which can vary from simple cleaning up of the code under the hood, to entire rereleases where an old champion is remade from scratch.

Easy-Mode Mockery : Playing against lower difficulty bots penalizes you in some aspects, and if you stick to it too long you get reduced EXP and IP gain.

Eldritch Abomination : Multiple, especially champions who hail from either the Void or the Shadow Isles. Elemental Crafting : Referred to in the basic armor items: Cloth Armor grants some armor, while Chain Vest grants a lot of it.

The Ultimate Elementalist Lux is all about shifting through the 10 different forms of these. Instead players need to take advantage of whether their targets are focusing on physical or magic resistance.

The actual elements of the magic don't hold a candle to the combat, or even really determine the magic's mechanics. Elite Mook : Destroying an enemy Inhibitor allows your base to spawn elite minions for a while.

The inhibitors are near a base's nexus, so their destruction usually means the game is going to wrap up in short order.

These can also be deployed onto the battlefield at any time in the game by using the Banner of Command item on a siege minion and prior to the item's introduction the summoner spell Promote had the same purpose.

Embodiment of Virtue : Targonian Aspects are essentially this, with each one representing some kind of conceptual aspect.

Other champions can give this feeling as well. Enemy Eats Your Lunch : "Buff theft," where you strike at an enemy while they're killing the neutral creeps that give the Blue and Red buffs, thus either killing or chasing them away and letting you steal their buff-carrying creep kills.

This is a MOBA game — Unless you play exclusively with friends in a premade team, you WILL run into players who demand you ward the map and gank them without thanking you or doing it when you need help.

Evil Counterpart : Noxus supposedly serves this to Demacia. While Demacia's philosophies stand for honor and justice, Noxus's philosophies stand for the " survival to the fittest " belief.

Also represented by Zaun, to Piltover. Everything's Better with Spinning : Spinning attacks are so common in this game that there's a term for it: " spin to win.

Evil vs. Evil : Noxus has made enemies with almost everyone, including the bad guys of other factions. This is especially true with Ionian baddies, and even Noxians tend to have conflicts among themselves.

Evolving Attack : A number of specific of items and champion's kits tend to get better overtime. It both ties into and is set apart from Magikarp Power , since most of them require a specific effort to increase their numbers with.

Excuse Plot : Before the retconning, the lore was this; the League of Legends was an actual, arena based vessel for war in the lore, where nations would battle there to settle disputes instead of raging war on the world proper, which the gameplay was meant to represent.

Eventually was retconned away because Riot felt it was too constricting and didn't allow the characters room to develop. Since then, the lore has gotten considerably less "excuse" driven and much more serious.

The game is now "for fun" "what if" scenarios where we can just play with the champions like toys. Eyepatch of Power : Some champions and skins.

Hilariously, none of the actual pirate characters have an eyepatch across any of their skins. Failed a Spot Check : An extremely common mistake is to not watch the mini-map and fail to notice things like an incoming gank from the enemy team until said ganker is literally right in front of the player.

If it's bad enough, a player might not even notice the enemy champion when it's very conspicuously within his field of vision and only realize there's something wrong when someone is within smacking distance of them.

Originally just a fun non-canon skin line, Riot defictionalized their music, and have currently released two hugely collaborative albums under their name.

Fake Difficulty : All tank characters face the problem that their toughness is not very useful if the enemy simply ignores them and kills them last.

Tanks generally, then, have ways to assert themselves to enemies with crowd control, including taunt effects that force enemies to attack them.

Ignore the tank, and they'll just keep you pinned while their team rips you apart. Fake Longevity : The average IP cost for new champions has gotten rather high.

Where some champions may cost or IP, the rest that have been released now cost around or for the first week of release! Riot's official explanation is that they feel the newer champions have been designed with different mechanics and playstyle reflected by their higher prices, though a number of players think they're just trying to encourage buying the champions with real money or are attempting to make use of this trope.

They've implemented a policy wherein they lower the price of one champion to every time a new champion is released, and every three releases they lower the price of another champion lower on the tier scale.

Family-Unfriendly Death : In contrast to the mostly Bloodless Carnage of the earlier cinematics, several of the champions killed in 'A New Dawn' suffer quite nasty deaths: Draven gets ripped apart by Rengar's claws, with his blood flying everywhere, Katarina gets her head blown off by Graves' explosive round-firing shotgun, Jax is smashed to death by Nautilus' gigantic anchor, Graves has his back broken by the same anchor and uses his Collateral Damage shell to blow himself up , and Nautilus is brutally crushed flat under the massive stone pillar Graves' sacrifice collapses on him.

Averted by Zyra and Darius, who are killed by Ahri's magic, which isn't that painful-looking and Leona, who actually survived being smashed with Darius' giant axe.

Fanservice : Zig-zagged. Fanservice present in the early roster. As time has went on, the game has tended to skew more canonically modest designs, with pure fanservice being relegated to the occasional non-canon skins, and even that alternates on an individual champion basis.

This also applies to male champions, similarly alternating between modest and fanservice-y for those who are interested. Fantasy Counterpart Culture : The Rakkor are definitely meant to invoke the idea of the Spartans, right down to their armor and weapons.

The tribe's name was originally Stanpar, an anagram of the word Spartan, but this was Retconned when Leona was added to the game.

In modern times, the Rakkor, and all of Targon, are supposed to be more broadly Greek than specifically Spartan.

The island of Ionia, despite being named after a region of Turkey, is also a blend of several different southeast Asian cultures , including India.

Fantasy Gun Control : Averted in game, played straight in the lore. Many champions use guns, cannons, or other gunpowder based weapons.

Riot justifies this in the lore by saying firearms and advanced hextechnology are not only mixtures of technology and magic, but are also barely emerging; the champions that wield technology are special snowflakes hat essentially allow an ordinary person access to magic without having to be born with the ability to use magic.

Fantasy Kitchen Sink : League's champions draw from all sorts of lore and genres of both fantasy and sci-fi. There's are your standard wizards, warriors, and rangers, but there's also a Kumiho , Sun Wukong , various flavors of Bare-Fisted and Warrior Monk s, Eldritch Abomination s that want to gain knowledge by vaporizing the things it analyzes, vampires , werewolves , characters that wouldn't feel out of place in the genre of Wooden Ships and Iron Men , the dual embodiment of death itself , a young Adventurer Archaeologist who has made a name for himself exploring ruins of a civilization that's an Expy of Ancient Egypt , the gods of said civilization, and a race of animal-like humanoids that are expert trackers and inventors.

Oddly enough, outside of non-canon cosmetic skins, there's nary a mention of elves, dwarves or orcs, three staples of the fantasy genre.

There are trolls, though. Riot specifically tries to invoke this in a unique way by taking something from stereotypical fantasy, and putting a unique and different spin on it.

Featureless Protagonist : Summoners are not "characters" in any traditional sense; you get to pick a screen name and a buddy icon, and that's all.

Female Monster Surprise : Aside from Rek'Sai the most bestial of the Void monster champions and the only female one , according to Riot, the Rift Herald is actually female as well.

Flash Step : The Flash summoner spell lets you do this with any champion. Some champions have abilities that utilize this, as well.

Fog of War : You can only see areas within the immediate vision of your team's units. To gain greater vision, that's what allied units and sight wards are for.

Foreshadowing : Riven's appearance as a gladiator in the Noxian arena in 'Awaken' is hinted at in advance when a bored and unimpressed Draven is watching the proceedings with Riven's broken runeblade hanging on the wall behind him as a trophy.

Later in the video, he throws it down to her when he challenges her himself. Funny Background Event : Some skin portraits, such as the Pool Party series, contain some hilarious happenings in the background.

Fun with Acronyms : Do you honestly think it was an accident that a name was chosen that could be shortened to "LOL"? Just awful. Sadly , it got corrupted just before release, and emerged a slightly more balanced version of U.

Tropes G-H. Game-Breaking Bug : Naturally, as a game that's constantly evolving and is host to a new major patch every month or so, this is inevitable.

Just about every major event comes along with a bug that renders a champion or game mode unusable for a few days. Patch 9. Such as Annie permanently having her stun available, Mordekaiser stopping you from casting any spell inside of his Death Realm, Sivir's Ricochet not bouncing, Qiyana's Edge of Ixtal dealing 0 damage, just to name a few So many champions, items and runes were broken to the point it took almost an entire day of Ranked and several characters being disabled just to fix all of these bugs.

Gameplay and Story Integration : The melee champions armed with spears or staffs have more attack range over other melee champions.

After a rework, Cassiopeia's passive gives her free movement speed that increases with every level, but prevents her from buying boots.

Although she's an outlier as other champions who don't have feet e. Gameplay and Story Segregation : Flying champions are equal to walking champions, champions benefit from weapons despite having a Weapon of Choice , et cetera, for versatility.

Abilities that really shouldn't affect certain champions do regardless- plenty of players have pointed out some nonsensical things like "How can Teemo blind Lee Sin?

Fortunately Cithria who thinks of the joke as "ribald" and "inappropriate" even as it makes her smile cuts Arjen off before he can explain it.

Glass Cannon : Marksman, Assassin, and Skirmisher champions are designed to deal tons of damage very quickly. Their defensive stats and abilities are usually quite low.

Glowing Eyes : Common for a number of early champion's portraits for the English version of game. A Doylist explanation is that eyes are very hard to draw.

Gone Horribly Right : For the most part, Riot Games is careful when they buff struggling champions, and watch them for a while before giving them small stat boosts.

The slightest buff can turn the entire meta on its head. Good Is Not Nice : Demacia punishes all crimes equally , has universal three-year conscription for all citizens, and does not allow its soldiers to surrender, flee, or make excuses.

Piltover is similar, with a very heavy focus on law and order. On the one hand, Demacia's dedication to honor seems to stand hard and opposed to the Noxian belief that only the strong are worthy to lead especially considering the atrocities Noxus committed in their attack on Ionia.

On the other hand, Demacia is ridiculously strict when it comes to law enforcement and military conduct , and individual Noxians aren't necessarily despicable people, just kind of ruthless.

Of course, Demacia isn't a republic anyway it's a hereditary monarchy. Grandfather Clause : Several little nuances that the game started with would likely never have been implemented today, but are kept in because they give the game its identity.

One example is the counter-intuitive ADC itemization; most Attack Damage items are swords or other melee weapons because Riot thought that teams would ubiquitously have melee carries like Master Yi or Tryndamere instead of ranged ones like Ashe or Caitlyn.

It would be unthinkable, however, to change the Bloodthirster or Infinity Edge swords into bows or guns since they've stuck in the minds of millions of players already.

Grapple Move : A number of abilities can grab, stop, or even move things, including monsters, minions, and champions.

Griefer : This is an online game — where the G. Guide Dang It! The Gunslinger : A number of champions utilize guns or cannons as their weapons.

Also, a few of the items, such as Hextech Gunblade or Rapid Firecannon. Guys Smash, Girls Shoot : Though there are exceptions the majority of male human characters are melee Fighters or Tanks, and the majority of the female human characters are either Marksman or Slayers.

Some of the notable inversions include: Lucian and Graves, male marksmen who fight with a pair of magic pistol-like rune weapons and a hextech shotgun respectively; and Vi, Shyvana and Illaoi, powerful and in the case of Illaoi outright Amazonian female bruisers who smash their opponents into a pulp with armoured gauntlets or a heavy blunt object.

Hammerspace : You can carry up to six items, which can be breastplates, katanas, axes Hailfire Peaks : Magma Chamber , a canceled map.

Heroic Willpower : A number of abilities, particularly ultimates, have some champions just plow through whatever enemies throw at them through sheer force of will.

Homing Boulders : All ranged autoattacks and single-target spells will track you. This is most obvious from caster minions, whose projectiles are fairly slow.

Some abilities do this as well, most of which are magical in nature. Reaches silly levels when you include the fact that some projectiles will hunt you down no matter where you go.

For example: getting close to an enemy tower which shoots energy blasts , then teleporting away with the summoner spell. If there was a tower shot coming for you when you teleported, it will follow you across the entire map and execute tight turns to get you, resulting in a hit out of pretty much nowhere several seconds later.

Works with caster shots too. To give yourself an idea, watch this video in which Caitlyn fires a single-target shot at Ahri, but Ahri manages to teleport back to the fountain just in time to dodge the shot, then she teleports near the top left corner of the map and dashes right behind a low-health Teemo Horde of Alien Locusts : Creatures from the Void are pretty much this.

A lot of skins are meant to take a champion, an sexify them up, just for fun. Notably, this applies to female champions more than male champions, but the list of both is ever growing, and everybody loves it.

Hybrid Power : Some champions can be built numerous ways to great effect, and even benefit from stacking completely opposite items.

Their job of "babysitting" the ADC while he farms covers quite a bit: warding the lane, harassing the enemy, healing, buffing, zoning, engaging in fights that will score your lane kills, and holding the lane when your ally goes back to base, all while preventing the enemy support form doing the same.

Done correctly, all the effort goes to making a powerhouse by way of Magikarp Power that then surpasses the support.

Hyperactive Metabolism : In a more literal manner - poros of the Howling Abyss will accept poro snax from champions to eat.

This will immediately cause them to grow larger, so a number of champions feeding a single one poro-snax will quickly cause it to grow it several times larger than its original size.

Tropes I-J. I Call It "Vera" : A lot of champions name their weapons. Interestingly, truly impossible shots are the player's Improbable Aiming Skills or, more likely, blind luck.

Improbable Weapon User : When you have over characters who need to be unique and distinct from each other, you end up with a LOT of these.

Jax currently provides the page image for wielding a lamppost as a Self-Imposed Challenge. Gragas beats people with a cask full of wine, which he also rolls or throws at people , causing it to violently explode.

When Nautilus was being dragged him to the ocean floor by some unknown force, he desperately tried to cling to his ship's anchor, but his former crewmates cut it loose.

Now he uses it as a club and grappling hook. Braum bashes people with a heavy metal door which he mainly carries as a shield making it also a Shield Bash.

Illaoi is a priestess who crushes her opponents with her god's heavy golden idol. Judging from the handle on it, it was admittedly designed with this function in mind.

Nagakabouros is not a gentle god. Incendiary Exponent : The Sunfire Cape item basically appears to put the wearer on fire. Some champions and skins also feature bodies cloaked in flames, like Wildfire Zyra or Infernal Diana.

Ineffectual Loner : Enforced. Your champion may be a One-Man Army , but your opponents are too. In general, if you ever get into a fight where you're outnumbered by the enemy, you're about to die.

There is one circumstance when lone-wolfing it can be effective: if you're going to "jungle". The jungler, instead of laning, goes through the forested areas in the middle of Summoner's Rift, leveling by fighting the neutral creeps that live there.

In addition to freeing up his meant-to-be lane partner to gain his share of G and EXP, he also gets to create ambushes, or 'ganks' with his in-lane teammates.

The jungler can also 'invade' or initiate incursions into the jungle on the side of the enemy, to steal resources from the enemy jungler.

Illaoi is also a possible aversion thanks to her ult, which spawns a tentacle for every enemy it hits. Since her tentacles can put out massive amounts of AoE damage and heal her with every strike Illaoi is the one champion practically designed to fight large numbers of enemies at once she was the first character designed in the Juggernaut category after it was properly codified.

Of course, she'd still prefer to have backup, but a fed Illaoi can potentially fight almost the entire enemy team at once on her own if they lack the burst to kill her quickly enough or the CC to lock her down.

Although several items are very powerful in the right hands, there is no one strongest item in the game, or even a strongest set build of 6 items.

What items you choose will vary depending not only on your champion, but on your enemies, the state of the game, and your relative skill level.

Injured Vulnerability : In a sense, being low on health makes one particularly vulnerable to the numerous "execution" abilities in the game those that deal more damage if its target is low on health.

Most smart players will not use these abilities at the start of fights but rather will make a beeline for you if you're low, making Tactical Withdrawal a smart option in these cases.

Instant Degree Turn : Champions can run in one direction, near-instantly turn around to deliver an autoattack, then resume running, which allows things like "kiting" to be feasible.

This is rather noticeable compared to DOTA and its more direct derivatives which have a delay for turning around and like all deviations from the original, whether this is a good thing or not depends on who you ask.

Once fed, entering the attack range of a Kog'Maw, Jax or similar champion will result in death even if there are three of you and the carry is alone.

The only way to avert this is to lock it down with so much CC that it never even gets to attack. Insistent Terminology : The characters are champions , not heroes.

This was a move by Riot to distance themselves from DOTA and its more direct clones though some players and even professionals on-camera still refer to them as heroes for familiarity and brevity.

This also extends to the classes; while Riot has the term 'Marksman' to represent champions who deal physical damage from range, players called them all ADCs after doing so for years, but you'll rarely see a Rioter use the term, always using the term 'Marksman.

Even if they have twice as many kills as you, you have a Nexus and they don't, so they lose. They're a bit of a mix between this and Amplifier Artifact though, since they improve the ability power gained from any source, be they items or the character's innate ability power.

Item Crafting : A derivation of Defense of the Ancients ' recipe system. Items are bought using gold and have useful effects in and of themselves, but once you have the right combination of them, you click a button, pay some more gold, and turn them into a new item.

The reason the interface is awesome is that it shows and allows you to purchase not only your current item's ingredients, but displays what items it goes into as well, allowing you to simply bring up the item you are ultimately planning to build, and just buy the pieces one by one as you gain the necessary cash.

Outside of the battlefield, there's a Hextech Crafting system that allows players to get champions and skins just by playing the game.

How it works is that you get Hextech Chests by playing games and earning at least an S- rank this can only happen 4 times a month and only with different champions , and they can be unlocked using Hextech Keys, which can be formed using 3 Key Fragments that randomly drop with every win or you could just buy both of them.

Once unlocked, the chest will give you "Shards" of a random champion or skin legendary and ultimates are possible! There are also "Rare Gems" that drop Joke Character : Urf the Manatee, who attacks with a spatula.

There was some debate as to if he'd actually be in the game since he was launched as an April Fool's joke, deleted, then brought back, and deleted yet again.

Now lives on literally in spirit as a skin for Warwick and Corki and as a ghost that sometimes shows up on the map.

Joke Weapon : Several comedic skins replaces the champions' weapons with sillier objects that functionally work just the same as their vanilla versions.

For example, the Pool Party skins: Leona with a beach parasol, Renekton with a rescue board, Graves with a water gun, and Ziggs with water balloons and duck float, etc.

Just Trying to Help : There's a number of useful abilities that either create terrain or reposition enemies that can be easily misused to benefit the enemy more than one's own team.

It's possible that these abilities get misused purposefully to get teammates killed though most of the time they're honest mistakes by inexperienced players or even slip-ups from players that are otherwise proficient at the champion.

Players that accidentally save an enemy or cut off an ally's escape one too many times end up as being regarded as The Load.

Tropes K-L. Katanas Are Just Better : Youmuu's Ghostblade, whose icon is a katana inside purple ripples with some cherry blossoms floating around it, is a Legendary item to buy that provides attack damage, flat armor penetration, cooldown reduction, and has an activatable ability that gives faster attacks and movement for up to 8 seconds.

A number of champions from Ionia wield katanas as well. Killer Rabbit : Most of the Yordle champions are kind of cute to some extent.

That doesn't make any of them less deadly. A variation in that it does not give anything to the player, but rather gives a nice gold bonus to whoever kills them, ending their run.

Thus, those with a long streak become primary targets and hunted by all. Of course, those who can get a long streak tend to be good players who are now well fed Getting a kill streak in a very short time, with no more than ten seconds between kills, is a double-, triple-, quadra- and finally pentakill.

Pentakills are considered quite the feat amongst players. Kill the Lights : Nocturne 's ultimate "Paranoia" turns the whole map dark blocking the enemy team's sight of their enemies and each other for 4 seconds.

They have about the same amount of HP as an entire team of champions, give you a very powerful buff if you kill them, can kill champions if you engage them incorrectly, and are living Schmuck Bait : if the other team realizes you're fighting them, they will attack from behind while you're otherwise engaged and try to kill the mook, you, or both.

Knight Templar : A number of champions as well as political factions are either dangerously close to this, or in this already.

Know When to Fold 'Em : Teams can vote to forfeit a game with the Surrender option, provided that all or all but one team members agree to do so, and a certain amount of time has passed.

Since there is no downside to surrendering apart from losing, teams will often do this when a match is no longer considered worth fighting so that they can move on perhaps to start another game.

Of course, this will never happen when you want it to you are being pounded and just want the pain to end, but your team is filled with Determinators , but always will when you don't.

Last of His Kind : A number of champions are unique, being the last surviving organism of their species. Large Ham : A lot of champions fall into this category.

It'd be easier to list the ones that don't. Lead the Target : Unless your opponents are standing still, you must get good at this to effectively use any skillshot-dependent champions.

Taken to its logical extreme by Ezreal, Ashe, and Draven, whose ultimate abilities can fly across the map to doom an enemy champion Leeroy Jenkins : This is both the worst kind of feeding and the best way to lose the game for your team.

There are some exceptions, such as being fed and being able to easily kill multiple enemies at once, or being a tank and soaking up damage and attention while your team does more important things.

Lethal Harmless Powers : When formulating a team-fight strategy, remember that in League of Legends, the best defense is a good offense.

Some of the ally-targeted abilities that are the best in the game for saving teammates such as Shen's Stand United or Kayle's Divine Intervention can be used preemptively to give a high-DPS but frail ally an invaluable few seconds to inflict their damage and break the enemy's formation up.

Lethal Joke Character : Figuratively, this happens unintentionally every once in a while. Being a competitive game, there are no deliberately bad or overpowered champions, but most players are well aware of which champions, items and summoner spells are weak.

Every once in a while a new strategy emerges that employs one of those "useless" features to devastating effect.

Level Grinding : The start of every match involves this, but to a lesser extent than DotA , which in general took twice as long to complete a match in as this game.

Solo-laners will probably reach the level cap of 18 and have a mostly complete set of items in just about 20 minutes.

Lightning Bruiser : Many, many melee champions are capable of becoming this; the Diver subclass of champion is specifically supposed to invoke it.

Those that aren't meant to be are usually Glass Cannons with tanky builds or Mighty Glaciers that add speed through abilities or items.

Linear Warriors, Quadratic Wizards : Inverted very literally. While League of Legends was the first Multiplayer Online Battle Arena to give mages item-based scaling with AP, the defining feature of "attack-damage carries" is their quadratic scaling off of several multiplicative stats, giving them incredibly high damage when fully built.

The Load : Anybody who's a "feeder" — that is, getting killed by the enemy without scoring any kills or assists in return.

Even without feeding, a player can drag their team down by failing to fulfill their role - a jungler who never ganks, a support who doesn't defend their carry, or a carry who doesn't show up for teamfights.

Worst of all is the carry or assassin who gets tons and tons of kills but plays so overconfidently and recklessly that they also have tons and tons of careless and needless deaths, meaning they're taking the lion's share of your team's kill gold and taking it off the battlefield while they respawn.

They think they're carrying, but are actually doing more harm than good, while blaming the rest of their team for not pulling their weight.

Loads and Loads of Characters : The game launched with 40 champions, and is going on strong. The current pattern is a patch every month and a new or reworked character every two or three months.

Counter Logic Gaming vs. Fiddlesticks' rework has been out for 3 months, and his page isn't updated. Meanwhile, Pool Party skins have already been uploaded.

Invictus Gaming vs. LoL champion rapper names self. Buy a control ward self. Spot the difference between Ori w and Zoe e self.

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Leaue Of Legends Video

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